BLACK HAWK FC
Strong · top 10%#207069·PS5 / Xbox Series
How the club is built
rank
What the club took with and without each player
Three points for a win, one for a draw.
Only players who missed games, and only where both sides ran to 12 or more decided games.
Goal difference when they play
| Player | Games | Scored | Let in | Diff | |
|---|---|---|---|---|---|
| LuCiuS09TH | 65 | 174 | 131 | +43 | |
| Grasshop_per28 | 51 | 136 | 100 | +36 | |
| NoneBasic | 48 | 136 | 100 | +36 | |
| Artsado | 28 | 82 | 48 | +34 | |
| WoaiJoebear44 | 22 | 69 | 41 | +28 | |
| MagicchaThailand | 24 | 63 | 36 | +27 | |
| pondzahina | 46 | 115 | 88 | +27 | |
| Bbeamz7--- | 30 | 80 | 55 | +25 | |
| HisoscreamZ | 24 | 68 | 54 | +14 | |
| asciilit | 26 | 67 | 59 | +8 | |
The club’s goals for and against in the matches each player appeared in. A defender who never scores can top this. EA reports a match rather than a minute, so it counts whole fixtures.
Squad size
8 or more and you win 56%
Win rate by how many of you actually played. EA fills the rest with AI.
Quit rate
6
opponents walked out on you · 9%
6
times you walked out · 9%
Out of 66 stored matches. EA records a disconnect as a win for whoever stayed.
Who plays where
Dot size is the share of matches played there. EA reports four positions and no more.
Since asciilit joined
Points per game went 1.85 → 1.7
Points per game in blocks of six matches, oldest first, with the block they arrived in marked. 39 matches before, 27 after. A timeline, not a cause — clubs recruit after bad runs.
Club milestones
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Your Full eleven card is ready.
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Your Hammering card is ready.
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Your Rolling card is ready.
See how your club is really going, across every match we have kept.
- Every result you have stored, as a line
- The run you are on and the one before it
- Where this month sits against the last

